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	<title>Comments on: Artificial Intelligence and Computer Gaming</title>
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	<link>http://www.micahfk.com/blog/2007/11/11/artificial-intelligence-and-computer-gaming/</link>
	<description>Independent and intellectual thoughts ranging from China, SEO, and other international topics</description>
	<pubDate>Thu, 20 Nov 2008 16:30:46 +0000</pubDate>
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		<title>By: Pages tagged "Artificial"</title>
		<link>http://www.micahfk.com/blog/2007/11/11/artificial-intelligence-and-computer-gaming/#comment-58</link>
		<dc:creator>Pages tagged "Artificial"</dc:creator>
		<pubDate>Sat, 05 Jan 2008 14:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.micahfk.com/blog/2007/11/11/artificial-intelligence-and-computer-gaming/#comment-58</guid>
		<description>[...] online community. The best part is ... it's all 100% free! check them out here: Join Hey Nielsen!  Artificial Intelligence and Computer Gaming&#160;saved by 3 others  &#160;&#160;&#160;&#160;lovebird002 bookmarked on 01/05/08 &#124; [...]</description>
		<content:encoded><![CDATA[<p>[...] online community. The best part is &#8230; it&#8217;s all 100% free! check them out here: Join Hey Nielsen!  Artificial Intelligence and Computer Gaming&nbsp;saved by 3 others  &nbsp;&nbsp;&nbsp;&nbsp;lovebird002 bookmarked on 01/05/08 | [...]</p>
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		<title>By: Artificial Intelligence &#187; Blog Archive &#187; Artificial Intelligence and Computer Gaming</title>
		<link>http://www.micahfk.com/blog/2007/11/11/artificial-intelligence-and-computer-gaming/#comment-26</link>
		<dc:creator>Artificial Intelligence &#187; Blog Archive &#187; Artificial Intelligence and Computer Gaming</dc:creator>
		<pubDate>Sun, 02 Dec 2007 17:06:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.micahfk.com/blog/2007/11/11/artificial-intelligence-and-computer-gaming/#comment-26</guid>
		<description>[...] Artificial Intelligence and Computer GamingOne of the things that always has bothered me about playing against bots or AIs for gaming is not that game designers give the advantages to AIs as a way to “make” the game harder–I understand its tough to make an AI “smart” (although &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Artificial Intelligence and Computer GamingOne of the things that always has bothered me about playing against bots or AIs for gaming is not that game designers give the advantages to AIs as a way to “make” the game harder–I understand its tough to make an AI “smart” (although &#8230; [...]</p>
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		<title>By: GAME AI n DESIGN BLOG &#187; Blog Archive &#187; Game AI Roundup Week #46 2007</title>
		<link>http://www.micahfk.com/blog/2007/11/11/artificial-intelligence-and-computer-gaming/#comment-10</link>
		<dc:creator>GAME AI n DESIGN BLOG &#187; Blog Archive &#187; Game AI Roundup Week #46 2007</dc:creator>
		<pubDate>Mon, 19 Nov 2007 08:16:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.micahfk.com/blog/2007/11/11/artificial-intelligence-and-computer-gaming/#comment-10</guid>
		<description>[...] Artificial Intelligence and Computer Gaming, micahfk.com [...]</description>
		<content:encoded><![CDATA[<p>[...] Artificial Intelligence and Computer Gaming, micahfk.com [...]</p>
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		<title>By: Game AI Roundup Week #46 2007 &#8212; AiGameDev.com</title>
		<link>http://www.micahfk.com/blog/2007/11/11/artificial-intelligence-and-computer-gaming/#comment-3</link>
		<dc:creator>Game AI Roundup Week #46 2007 &#8212; AiGameDev.com</dc:creator>
		<pubDate>Sat, 17 Nov 2007 19:10:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.micahfk.com/blog/2007/11/11/artificial-intelligence-and-computer-gaming/#comment-3</guid>
		<description>[...] Artificial Intelligence and Computer Gaming, micahfk.com [...]</description>
		<content:encoded><![CDATA[<p>[...] Artificial Intelligence and Computer Gaming, micahfk.com [...]</p>
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